Before you start the investigation, go to Finn's room on the left of the hall and hit [up]. Go to the radio on the table and listen to Starchie for awhile. This will help you to get an achievement [Radio Starchie] if you listen to all of his talk. After that, go back down and head to a passage leads to a telescope. Look all the three kingdoms to get another achievement [I See You].
Done? Go to examine the [Tickertype] to start the investigation. Then, you'll be at the Candy Kingdom! Talk to the Banana Guard and use [Jake] on the right side of the bridge to go down in the candy drain. Walk to the right and use [Sword] on the middle pipe.
Right after you reach a new area, you will find Abracadaniel, but be ambushed by the Banana Guards. Fight them!
Princess Bubblegum will stop you guys from fighting and the guards will take Abracadaniel to the dungeon for kidnapping the candy people. Follow her into the castle, go through the second door to talk to Princess Bubblegum. You have to find clues to prove that Abracadaniel is innocent.
Go back to the hallway and enter Peppermint Butler's room, the first room that previously been blocked by a banana guard. Talk to Starchy, Banana Guard, and Gum Guardian at the window to collect evidence. Then, examine the pink leaves. The banana guard will tell you that the kidnapper left a leaves trail on the hallway towards the kitchen. Plus, he will give you his business card. Then, examine the jellybeans to put it as the evidence. And don't forget to take the [Circle Thingy] before you're going.
Return to Princess Bubblegum and talk to her. Give her all the evidence that you've found. To clear Abracadaniel from being a kidnapper, you must answer Princess Bubblegum with a correct order: [Pamphlets], [Jellybeans], [Abracadaniel is innocent]. And she will ask you to go to the dungeon and free him.
Go to the dungeon through the third door and talk to the banana guard. He tells you that the key is stuck on the ledge and he can't reach it. Help him to take it by using [Jake] to go up there. Take the keys and use [Jake] to go back down. Use [Keys] on the cell door and free Abracadaniel.
To go to the wizard party, Abracadaniel demands you to search for the Cake Plate, or he won't take you there. Return to the hall and enter the kitchen through the 4th door. Take [Soap] on the counter. Also, the [Pink Plastic Bottle] on the floor. Take the [Pink Plastic Bottle] to the sink, and then combine [Bottle of Water] with the [Soap]. Again, combine [Bottle of Soapy Water] with the [Circle Thingy]. See the candles on the cake? Take them! Approach the banana guard and use [Business Card] to him to make him move away from the balcony. On the balcony, use the pink leaf on the trail to find the kidnapper's track. Then, use [Bubble Blower] to create a big pink bubble to transport you to the secret passage leads to the portal to the Wizard City. But before you use it, you need to find Cake Plate for Abracadaniel!
Return to the hallway and leave the castle to go back outside. Do you see the [Snail] on the corner of candy stick gate? Interact with it. Then, continue to walk to the end path and you will reach Chet's house but the gnomes are in there! Use [Jake] to take the beehive. Again, use [Jake] near the house to climb up. And throw [Beehive] into the chimney. The gnomes will run out from the house and fight you.
Enter Chet's house and take [Peppermint Butler Note] on the table and [Book of Matches] near the window. Go back to the castle and enter Peppermint Butler's room. Use [Candles] on he candle stand on the bookshelf and light it up with [Book of Matches]. A secret room is now been revealed! Enter the room and you will find Chet in there but he's too stunned to talk so ignore him. Take the [Cake Plate] on the table and walk back to the dungeon to give it to Abracadaniel. He will take you to the Wizard City by using the portal that you've found before this.
Once you've reached Wizard City, the guards will zap Abracadaniel and turn him into a wand. It's combat time! You'll unlock a new sword: Root Sword.
Quickly take [Abracadaniel Wand] on the ground and combine it with [Jake]. Use it on the crank high up on the wall. Then, enter the city. The guard will hold you and ask you if you're a wizard or not. He wants proof that you're a wizard, or at least, magical. Answer him [Show Cake Plate] and he will let you free.
You are now in the main area of the Wizard City! Take the [Mop] on the left side and [Slime Puddle] on the floor. Then, talk to Rock Wizard. He's asking for a beard. So, go to the upper right area. There will be another combat time. Once you're done, take the [Length of Rope]. You will meet a gnome there but you can't reach him. Ignore him for a while and go back to the main area and dash to the lower right area. Use the [Length of Rope] on the pillar and take the [Heavy Brick]. Go back to upper right area and go near the graffiti. Use [Jake] twice to go up the roof and use [Heavy Brick] on the gnome. He will runaway and you can take the [Bucket of Black Paint]. And again, use [Jake] to go down.
Return to the main area, but before you talk to Rock Wizard, combine [Mop] with [Bucket of Black Paint], then combine [Impressive Wizard's Beard] with [Slime Puddle]. Take the [Impressively Sticky Wizard's Beard] to Rock Wizard and he will give you [Wizard Coin] for helping him out.
After he goes away, talk to the Cyclops. He's searching for a new eye. Take [Wizard Coin] to the vending machine to get a [Crowbar]. Then, go to the lower right area and use [Crowbar] on the rubble to get the [Eye-Sized Gem]. Take it to the Cyclops, and he will too goes away.
Finally, talk to Flambo. He really wants to use a restroom but he can't find any in the town. So, take the [Cracked-Eye Gem] and combine with [Mop Handle]. Then put the [Makeshift Staff of Relief] to the hole on the left corner. Use another [Wizard Coin] to the vending machine to get the [Dusting Brush] and use it to the staff. The gem will shine again and reflect the ray of light to the staff next to it and a door will be revealed. Talk to Flambo again so that he can use the restroom.
Now you can enter Ron James' shop! There is another snail in there. Walk to the right and take [Gunther]. Talk to Ron James to listen for his offer, one bottle for one coin. Then talk to Ice King. He needs some snack and beverages to go to the party. Go back outside to the main area and talk to Huntress Wizard. You find that she has some snack and ask her for it but she wants something for the exchange. Go to the lower right area and use [Gunther] to take the bottle but he breaks it. That incident alarms the guards and another combat time occurs.
Take the [Broken Bottle Bottom] and go to the upper right area. This time, you will find the gnomes asking for the Rock Wizard's beard. Don't let them chase him. Combat time! You will receive Pink Jewel Sword for winning the battle. Take the [Broken Bottle Top] on the floor and combine it with [Broken Bottle Bottom]. Take it to Ron James and he will give up a [Wizard Coin].
In the main area, take the phone number on the bulletin board and go to the phone booth. Here, you have choices to be made: [1] Use the Wizard Coin on the phone booth 10 times for an achievement. Or, [2] Just use the phone number already! Later, Sassy will arrive there to give you a pizza delivery but the guard turns Sassy into a wand. Take it.
Now, give [Anchovy Pizza] to Huntress Wizard. Now, use another [Wizard Coin] on the vending machine. Unfortunately, the bottle stuck! Use [Hooked Staff] to reach the bottle and go back into Ron James' shop. Use [Chips], [Pizza], and [Cola] to Ice King and he will take you to the party later at night.
Ice King tells you that the party is somewhere in a secret area and you have to find the secret passageway to go there. Still at Ron James' shop, walk to right in to the shop and find the [Old Rod] and take it under the chandelier. Walk to the fireplace on the left side and put [Old Rod with Oil] on it. Bring the [Magic Torch] to light up the candles on the left and right of the bookcase.
Enter the new area. Take the [Man Hole Cover]. Go to the right and you will listen the wizards talking about their plan. Put the [Man Hole Cover] on another manhole there. Go back to the first manhole and go down. Examine the toolbox to get a [Wrench]. There is another Snail on the pipe. On the end path of the pipe, you will find an empty slot. Go back to Ron James shop and use the [Wrench] on the valve. Go back to the empty slot on the pipe and put the [Valve] there and use [Wrench] on the valve. Activate it.
The steel door will open up on the left for you to go there. Go through it. There, you will meet the candy people. Talk with them and Mr. Creampuff will give you a key. Then examine the chest. Enter the door and you will return to the passage where the manholes are. Take the [Rusty Hook], combine it with [Jake] and use it on the hanging chain on the right side.
Now the door is unlocked. After Ice King talked to his friends, enter the room and walk to the right and use [Sword] on the rope. Ice King will free from his cage and it makes the wizards get distracted. Use [Key] on the wand stand near Bufo and swap the wand with [Abracadaniel Wand].
Now the Candy People is saved, Abracadaniel is back to normal, and the case is solved!
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